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Monday, March 3, 2008

Trick on the map

European Theater
By early 2138, the world's six factions were heavily fortified, ready to battle over the world's remaining land and resources. Expecting an invasion by the PAC into the agriculture-rich plains of Northern Africa, the European Federation concentrated its resources along the Mediterranean, ready to assist the Union of African States. A foray by two PAC battalions into Egypt seemed to confirm their suspicions, but the attacks were merely decoys, meant to distract the world from the PAC's primary objective, to destroy the military might of the EU's premiere units still located in Europe.


Belgrade
Game Mode: Conquest (16, 32 Players)
Description: In February 2140, the PACs X and II Command Divisions swept through Serbia and trapped the EU 9th Armored Corps in the heart of Belgrade. A massive ice wall blocking its retreat, the EU force, inspired by General Emil Nikoli?, staged a tenacious resistance. In March, the PACs Northern Command Group arrived through recently annexed Bulgaria. Led by a swift, V-shaped formation of T-39 Bogatyr battle walkers, the bolstered PAC forces burst through the EUs eastern flank and forced their surrender. With control of Eastern Europe, the PAC turned its sights to the EUs central command in Berlin.















Cerbere LandingGame
Mode: Conquest (16, 32 Players)
Description: 2142, Cerbere Landing was the last EU stronghold on the European continent. The port served as the chief defensive hub for the EUs Northern Mediterranean operations. Tasked with seizing the harbor, PAC General Yuri Vladomirovic used commando units equipped with the new IT-33 Optical Camouflage to infiltrate the city. Once inside they sabotaged the defenses, allowing the General to land his forces in the main harbor. There they faced the Hell Brigade, the EUs premiere infantry unit, assigned to defend the city. The ensuing violence would establish Cerbere Landing as the most fierce and costly battle of the Cold War.















Fall of BerlinGame
Mode: Conquest (16, 32 Players)
Description: On July 10th, 2140, as part of Operation Thunder, fifteen squadrons of PAC gunships wrested control of the skies above eastern Germany. The victory allowed PAC Titans to airdrop entire regiments of the Northern Command Group behind the EUs Brandenburg Line. Surrounded, the EU Expeditionary Force quickly capitulated. The path to Berlin was cleared. On August 15th, the PAC waged an all-out offensive on the city. After two months of intense fighting, Berlin fell. The remaining EU forces retreated to France where they would make a last stand before evacuating to Africa.













MinskGame
Mode: Conquest (16, 32, 64 Players)
Description: The Cold War began in October 2139 with coordinated PAC invasions from the Persian Gulf to the Baltic Sea. In November, as part of Operation Canute, three battalions led by General Arkadi Petrov entered Minsk, a key EU command center in Northern Europe. The EU's Krieg Panzer 2nd Regiment fiercely defended the city for over four months until the PAC's elite Central Command Group broke through their southern flank, forcing them to withdraw. The Battle of Minsk featured the first frontline use of the militarized Titan, forever altering the character of modern warfare.













Game Mode: Titan (48 Players)
Description: The Battle of Minsk featured the first employment of the militarized Titan in combat operations, changing the nature of modern warfare forever. Because of the Titans unmatched effectiveness as both a transport and assault medium, its destruction became a crucial component of military strategy. At Minsk alone, six full-scale Titans were destroyed within the first week of combat.

VerdunGame
Mode: Conquest (16, 32, 64 Players)
Description: By the end of 2140, the PAC occupied much of Europe but had yet to gain control of the Mediterranean. Northern France represented a key strategic passage, but it was a narrow one, given the wall of ice that had advanced all the way to the 49th parallel. The PAC sped into Lorraine to find a small but resilient EU company holding a section of the Maginot Wall in Verdun. The T-8 Tiger main battle tank more than held its own against the newer Type 21 Nekomata hover tank, allowing the EU to hold the position for almost a month.









Game Mode: Titan (48 Players)
Description: Despite being significantly outnumbered, the EU forces at Verdun were able to severely deplete the invading PAC divisions. This effort was due in large part to the EUs ability to infiltrate and destroy PAC Titans before they could distribute troops and supplies to the front lines. Soon, the PAC matched these efforts, inflicting similar damage to their EU Titan counterparts.